Ledges also fall into the same category as shields and were added to make the game more familiar to Smash players. Rivals 2 will also now have throws since they counter shields and parries will be a bit slower to balance out the addition of shields. The team also spoke to adding shields, which were infamously not in the first game, and said it helped add a bit familiarity to the sequel, given their presence in the Super Smash Bros. RELATED: Nickelodeon All-Star Brawl Review: Far Less Than SuperĪs for the game itself, Aether Studios is going to try to make it a better single-player experience while also still catering to (and prioritizing) the competitive scene that has kept it alive. However, don’t expect mod support at launch since it probably won’t come until sometime after. The game’s website had more about the game, even though a lot of it is still covered in mystery. Aether Studios isn’t sure if it will be free-to-play this time around, but is “researching every possible business model.” The studio is also planning to have a beta sometime in 2023. Aether Studios said its goal is to “create dream fighting game by taking successes from Rivals of Aether and expanding on the formula in all the right ways.” The Rivals 2 trailer mostly showed the game in action, debuting a completely different art style and a few familiar characters: Zetterburn, Ranno, and Wrastor. Rivals 2 is slated for 2024 and will release on “as many platforms” as possible.Īether Studios revealed the new game in its Rivals Direct 4 where it also unveiled the turn-based dungeon crawler Dungeons of Aether. And now Aether Studios announced that it is getting a sequel. ![]() ![]() ![]() Rivals of Aether has been one of the more popular platform fighters since its release in 2017.
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